Crowdfunding platform

Gamevestor Review

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French platform, AMF-licensed since January 2026, where you invest from €100 in video games before launch and are repaid from a share of their sales. Each project targets 3 times the money in 3 years; nothing has paid out yet.

Gamevestor - Risk and return review

Risk Level
High
Higher means more risk. The bonds carry no security, no loss figure exists, and the platform was licensed in January 2026 with only one closed campaign (€65,250). Repayment depends entirely on the game selling.
Return Level
Very High
Each project targets three times the money in three years, about 44% a year if reached (Marbles Tree, November 2026). Nothing has been realised yet: no financed game has paid out.
Risk Return Level
Bad
Held at Low because only an advertised rate is known: a target of three times the money in three years that no project has yet reached or tested, set against a high risk of losing part or all of the money.

Gamevestor – Pros & Cons

PROS
Licensed by the French market regulator (AMF) on 14 January 2026, number FP-2026-01, with a passport to other EU countries.
Money is held by the payment institution Lemonway and released to the studio in stages after milestone checks.
Low entry: you can invest from €100 per game, and investors pay no fees.
CONS
The bonds are unsecured: if the game fails to sell, you can lose all of the money invested.
Very short record: one closed campaign (€65,250 in 2026) and no game has paid out, so no realised return or loss exists (November 2026).
No secondary market: the bonds cannot be sold or transferred, and contracts can run up to 10 years.
The first campaign, Void Reaver, was extended three times and its minimum target cut from €120,000 to €60,000 in April 2026.

About Gamevestor

What it is

Gamevestor is a French crowdfunding platform for video games, licensed by the French market regulator (AMF) in January 2026. Private investors put money into a game before it launches and are paid from a share of its sales. The platform is very new: one campaign has closed (Void Reaver, €65,250 raised in spring 2026) and one is open (Marbles Tree, as of 1 November 2026).

How it works

You invest from €100 per project, after an identity check. You subscribe to zero-coupon bonds issued for one game. They pay no interest: you are repaid out of the game's net revenue every three months, starting about three months after the first sales. Until your money is paid back, more than 50% of the game's revenue goes to investors (for up to 5 years); after that a smaller share is paid for another 18 months. The contract runs at most 10 years from the launch of the project. The FAQ describes a dedicated company that holds the bonds for investors, while the Marbles Tree page says the studio issues the bonds itself and is your direct counterparty; check each project's documents.

Returns

No realised return exists yet, because no game financed through Gamevestor has paid out. The platform shows a target for each project: three times the money in three years for Marbles Tree, which would be about 44% a year if reached. Void Reaver targeted 1.7 times in two years; the game is due on Steam on 11 November 2026. These are targets in a central scenario, not results, and the platform states that returns depend on the game's commercial success.

Losses and defaults

No loss or default figure is published, and none can exist yet: no project has reached the payout stage. The first campaign showed some strain: Void Reaver was extended three times and its minimum target was cut from €120,000 to €60,000 in April 2026 after the publisher found other funding. A game that sells poorly can return little or nothing.

What secures your money

Nothing secures your money. The bonds carry no security over the game, its sales or the studio's rights; if the studio fails, bondholders are ordinary creditors. There is no buyback, guarantee or reserve fund. What the platform offers instead: projects pass an expert panel (it says fewer than 3% are selected), the money is held by the payment institution Lemonway and released to the studio in stages after milestone checks, and if the contract falls due early the tranches not yet released go back to bondholders. A studio may also buy all bonds back before launch at a fixed multiple shown on the project page, but only if it chooses to. No project has paid out yet, so nothing is known about recoveries.

Who runs it and its licence

The platform is run by Gamevestor SAS (Annecy, company number 938 196 714). The AMF lists it as a European crowdfunding service provider, licence FP-2026-01, granted on 14 January 2026, with a passport to other EU countries. It is also registered with ORIAS (25007583) and acts as a payment agent of Lemonway (REGAFI 751564). The site is built on a white-label technology provider. The team and its shareholders may invest in projects, up to 10% of each campaign.

Fees

Investors pay no fees: the terms say using the site is free, and project pages say investors bear no commission on subscription or on payments. Studios pay a success fee of about 8% (before VAT) of the amount raised, and then 14% (before VAT) of the revenue share due to investors, for Gamevestor's follow-up services. The terms warn that if Gamevestor stops operating, unexpected costs may arise for investors.

Getting your money out

There is no secondary market. The Marbles Tree bonds cannot be sold or transferred at all, except by inheritance or similar legal events, so your money comes back only as the game earns. The only early exit is the studio's optional buyback before launch.

Our view

Return: Very High, because each project targets three times the money in three years (about 44% a year); nothing is realised yet. Risk: High (higher means more risk): there is no security, no loss record and only one closed campaign on a platform licensed in January 2026. Risk-return: Low, held at Low because only an advertised target exists and none has been tested. The platform publishes only multiples, not yearly rates; the 44% a year is our own conversion of the three-times target.

Regulation

License / Regulation: Gamevestor SAS (company number 938 196 714) holds a European crowdfunding service provider licence from the French market regulator (AMF), number FP-2026-01, granted on 14 January 2026, for placing securities and passing on client orders, with a passport to other EU countries. It is registered with ORIAS under 25007583 and with the ACPR as a payment agent of Lemonway (REGAFI 751564). No deposit guarantee or investor compensation scheme covers the investments.

Functionality

Autoinvest: No
Deal rating: No
Secondary market: No
Payment provider: Lemonway, a payment institution approved by the ACPR (number 16568). Investors' money is collected by Lemonway and held in an escrow account apart from Gamevestor's own accounts until it is released to the studio in stages.

For Investors

Limitations: Individuals and companies that are not US persons and not resident in a restricted country, after an identity check.
Minimum investment: 100 EUR

For Fund Seekers

Pricing:
  • Fundraising fee: 8% of the amount raised, success fee, about 8% before VAT
  • Management fee: 14% of the revenue share due to investors, before VAT, for follow-up services
  • Useful Information

    Is Gamevestor regulated?

    Yes. The French market regulator (AMF) granted Gamevestor a European crowdfunding licence, number FP-2026-01, on 14 January 2026, with a passport to other EU countries. It is also registered with ORIAS and acts as a payment agent of Lemonway.

    Who holds my money?

    Lemonway, a payment institution approved by the ACPR. It collects investors' money and holds it in an escrow account apart from Gamevestor's accounts, then releases it to the studio in stages as milestones are met.

    What is the minimum investment?

    €100 per project, after an identity check.

    What returns, and what losses so far?

    None yet. Each project shows a target, for example three times the money in three years for Marbles Tree, about 44% a year if reached. No financed game has paid out, so there is no realised return and no loss record (November 2026).

    What secures my investment?

    Nothing. The bonds carry no security over the game, its sales or the studio's rights, and there is no buyback or guarantee. Money is released to the studio in stages, and unreleased tranches go back to bondholders if the contract falls due early.

    Can I sell early or withdraw?

    No. There is no secondary market, and the Marbles Tree bonds cannot be sold or transferred except by inheritance or similar legal events. You are repaid only from the game's revenue, unless the studio chooses to buy the bonds back before launch.

    What fees do I pay?

    None as an investor. Studios pay a success fee of about 8% of the amount raised and 14% of the revenue share due to investors, both before VAT.

    How are the returns paid?

    Every three months from the game's net revenue, starting about three months after the first sales. More than 50% of revenue goes to investors until their money is paid back (for up to 5 years), then a smaller share for 18 more months. The contract runs at most 10 years.

    What happens if a studio or Gamevestor fails?

    If a studio fails, bondholders are ordinary creditors with no security, so you may lose everything. The terms warn that if Gamevestor stops operating, unexpected costs may arise for investors. No compensation scheme covers the loss.

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